﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace ModernOpenGLSample {
    class Settings {
        public static int PCF = 1;
        public static float ssaa = 2;
        public static double sensibility = 200;
        public static int reverse = -1;
        public static double movement = 0.5;
    }
}
